Game of the Year 2015

Robert Keaton Maxwell

That’s right, there’s only one game I’ve got to celebrate this year; it’s been a dry one. Though, I do have an honorable mention.

Honorable Mention: Duetmaxresdefault
It’s a smart game. Very smart. Clever, witty, addictive, rage-inducing, fun, thought-provoking, etc. All of that wrapped up in a neat little mobile package.

My Game of the Year: Life Is Strangemaxresdefault
Is it campy? You bet. At the same time, is it chock-full of more meaningful branching paths and choices in a story-driven game than any Telltale or Bioware product? Yes. Plus, I was playing that one episode with the terminally sick girl intro at two a.m. one morning and I cried for, like, a half hour. No other game has gotten me to do that or ever will. Sure, the first episode has some issues with teenage-lingo and the final episode stumbles a bit in the villain department, but otherwise, it’s…

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